Spoilers for some story points and combats in Assassin's Creed: Valhalla

Butch:

Wow. I thought he's be pissed that I'm screwing his wife.  That and he wants to be an assassin or something?

Liberated lords.  Listened to Sigurd be weird.  Looted.  Screwed Randvi cuz why not? Caught big fish.  Won at orlag. 

Dude….hate to tell you this….but winning at orlag got me an order clue.  Not sure why, but it did.   You best win some dice. 

Feminina:

Well it's not like you're going to just TELL him. "Hey Sigurd, good to see you! Slept with Randvi the other night, I really think she prefers me to you." 

I don't think he knows yet.

But yeah, he's being weird. I think...he thinks he's a special person, but actually it's Eivor who's the special person, with the assassin DNA or whatever? I have a feeling maybe he's not going to be delighted to learn that I'm the one with the raven eyes and Odin's sight and everything.  Perhaps that will distract him from the other matter of me sleeping with his wife.

But we shall see, this is speculation since I don't know for sure that he ISN'T a special person. He's just...acting pretty weird. In a sort of 'full-of-himself-and-likely-to-lead-to-disappointment' way. I have a bad feeling about it. 

I also freed the lords. Then they, Sigurd and Basim were following me around that place in a flock, getting in my way while I tried to loot, which was both amusing and annoying. 

"Guys, do you mind? I'm trying to find an explosive jar so I can knock down this wall and loot a chest, and I would recommend you not be standing right there when I shoot at it."

Butch:

Good thing that they also haven't gotten around to inventing cell phones, otherwise Sigurd's texts would be exploding all "FROM: Gunnar: OMG U won't guess who's screwing ur wife."   It's probably good for society that we invented doors before cell phones. 

Well, Basim certainly is filling his head with something or other.  It's interesting that Eivor, despite being the one wearing the blade and having the raven, still seems to be of the opinion that Basim is a strange, untrustworthy weirdo.  That seems a bit disjointed.  

Eivor: Don't trust him, brother. 

Basim: Hey, Eivor, how goes the murdering of the list of people I gave you? 

Eivor: On, it, dude!  I totally trust you that they have to die!

HA! The lords did that for me, too.  I just went to the next quest objective and they took off and I went back.  "Meet us at the-" "Whatever, bye, there's a skill book in there."  

A very dumb skillbook.  Play dead?  What's that all about?

HA!  I know what door you mean.  I didn't feel like looking, so I tried a trick and it worked!  You know that ability where you can put, like, gunpowder on an arrow and light a guy on fire (its icon is a burning hand for some reason)?  Well, that shit works on exploding doors!  No jar needed! I didn't expect it to work, but what do you know, it did!

Sorry about the Orlag clue.  It was so odd.  I got this "Note won playing Orlog" when I won, and it was a clue.  How'd that happen? 

"Hey, why don't we bet.  I'll wager three eels, and you wager that note I have no idea you have about the secret order that neither of us really knows about.  Deal?" 

I  also forgot to mention yesterday:  The line in the Randvi quest where they're about to attack and Eivor says "Just do what I do," and Randvi replies "Brood and stare at the horizon?" was pure gold. 

Feminina:

I did love that line. And Eivor's response, which I forget exactly but I think was something along the lines of "yeah, pretty much," was also perfect.

"Yeah...that is what I do, can't argue."

I will have to remember the gunpowder arrow trick!

Speaking of tricks, here's one that does not work: I was rambling around last night and found your THREE 160 power wolves in their arena (I was just running, hopped over the fence without paying attention, saw those three health bars pop up, and turned around and hopped right back over the fence again). 

Then I noticed there was also a Zealot in the area! So I shot at the Zealot to get his attention, got him charging angrily towards me all "who dares to lightly scratch my armor with their puny arrow?!" because of course it didn't hurt him worth mentioning, and then leaped over the fence into the Death Wolf Arena in hopes he'd follow me and the wolves would attack him and they'd start fighting.

I didn't really think it would work, and it didn't--he just stopped, like "I'm no fool," and turned around and left while the wolves advanced on me, but man, I really would have liked to see that fight. It was worth a shot, especially since I managed to avoid death by sprinting across the field and hopping the fence at another point and just leaving the area entirely.

Good thing those wolves don't roam outside their territory.

I agree that Eivor's attitude toward Basim is interesting. As you say, we're happy to accept his blade and his story about a mysterious Order of people who all need to die: why the skepticism about the idea that Sigurd could have some grand destiny?

Maybe because we think WE have a grand destiny and we're kind of...secretly...jealous? I mean, WE'RE the one having visions of Odin here! Maybe in our sibling dynamic Sigurd has always been the practical, normal one, and we don't like him getting attention for being 'special' in yet another way, given he's always already been the jarl's son/now jarl, the bold fighter, the natural leader, the one I'm supposed to selflessly follow and obey my entire life...

That's subtle, but I wouldn't entirely rule out the possibility that it could be part of the story: Altair (the protagonist in the first game) was basically a jerk who was completely full of himself and then had a character arc where he learned to respect others and be more humble, etc., so this game has some history of giving the main character immature and ignoble qualities. 

And/or maybe Eivor resents the fact that Basim gave ME the blade like I was special, but now seems to think it's all about SIGURD. Like, someone was paying attention to ME, and now they're not, so screw them. Basically, petty sibling rivalry stuff?

Butch:

Eivor is very in touch with her role in the world. 

Oh.  My.  God.  That fight would have been AWESOME.  So awesome.  Dammit, game, why don't you let that sort of awesome happen? 

That poor guy in the settlement.  Every time I meet a legendary animal it becomes less and less likely that he'll ever get his little hunting hut. 

Well, the skepticism of Sigurd's destiny and her concern/skepticism of his rather passionate MUST FIND WEIRD WITCH PERSON NOW stance, which came out of left field.  

I'd buy all of that.  Eivor certainly has designs on Sigurd's life in a lot of ways, not just Randvi.  Sure, she hasn't come out and said "I should be in charge" (yet), but people sure look to her for guidance.  I can see her getting sick of being the obedient one. 

Maybe Eivor's skepticism isn't about all things assassin, but the level to which Sigurd is taking his rather sudden devotion.  Sigurd has bought into Basim's thing with all he's got, to the point of borderline insanity.  Maybe Eivor is all "Hey, look, thanks for the blade, I can kill some extra dudes to say thank you, but I'm not about to get all religious here."  Maybe.  

I mean, she was doubtful of Sigurd being special, yes, but she was REALLY doubtful about finding the witch.  She came right out and said it was a waste of time.  So, there's that. 

I don't see Eivor as a full of herself jerk, though.  Despite her rather questionable romantic choices, I like her quite a bit. 

Feminina:

I like her too, and no, I didn't mean she's a self-centered jerk, just that she, like a previous protagonist, might have some quirks and flaws to her character. 

It's true she seems especially opposed to finding this "mad wise woman", in a rather odd way. Like, NOW we're suddenly concerned with wasting time on wild side quests? We've just spent the past six weeks poking around the countryside gathering loot and hare's feet and avoiding legendary beasts. Why is chasing down some mysterious figure suddenly a waste of time? We love finding and talking to mysterious figures! And we spent half the day rescuing a wolf for the village children! And half another day playing hide and seek with some other village children!

Possibly it's a waste of time because Sigurd and Basim want to do it to prove Sigurd is awesome, and she doesn't think he needs the proof? Hm.

And yeah, for all Dag is a jerk, he may not be entirely wrong in his feeling that Eivor is becoming a leader who could be in competition with Sigurd. Especially if she's around more than he is (though barely, considering how little time I spend in Ravensthorpe compared to dot-chasing).

Butch:

Ha!  True.  

"We have to rush now….because I spent time destroying cursed symbols even though I don't know what they do! And Odin knows we aren't going to mention the fishing…"

Feminina:

 "Look, I already used up all the extra time we had looting ruins and murdering random Saxons (totally not you guys over there with Geadric, though!). Now we're running late. You should have mentioned it in advance if you had wild geese YOU wanted to chase."

Butch:

Exactly!  I mean, shit, she's chasing her own wild geese AND HAVI'S.  She has no time for this shit here!

And there's orlog to play! 

That clue has me very worried.  Maybe there's some drinking contest we have to win to get a clue, or a tattoo that's a clue.  Like, sure, I'm going to get the random orlog one because I like that mini game, but there are others I don't like. 

What if one clue is in the belly of a wild ocelot?????

I think I figured out what those daughters of Lerion are, though.  I think.  I have a theory, anyway.  Do you? 

Feminina:

Oh, the King Lear house? I feel like there was a treasure there I still couldn't get to...will have to wander back that way. I don't have any particular theories about it, though.

And as for the orlog clue, whatever, and as for the clues we could probably pick up by winning drinking contests, whatever, and as for the clues that are probably hidden in legendary beast lairs...whatever. I'm not worried about it. We're going to track down these people sooner or later, if only by tracking down the people next to them on the list. And if we don't, it must not be critical to the story. That's my approach.

If there's a flyting-related clue, though, I am ON it.

Butch:

Oh dude...that would be awesome....

Eivor:  I think that guy is a baddie...let's flyt him.... YOU THERE!  Your order is foolish to take one such as you....

Baddie:  But they did, and they made me a magistrar, too! Uh...oh....shit....

Eivor: I KNEW IT!

Yes, that weird house.  They kept mentioning Lerion the heretic in their notes (nice of them to leave notes), and the last one was "He has locked the treasure behind the statue."  Well, the statue had space for three items, and, by my count, there are three "daughters of Lerion."  Methinks that we have to kill those women to get that loot. 

Which probably means we'll never know what that loot is. 

Feminina:

Right, yeah, I didn't get that treasure. And I like your theory that each daughter has one of the pieces. You're assuming that they became the Valkyries, then? I've only met two of those, but I bet you're right, and there's another one out there. They do have those cryptic notes near them that mention their father. 

So, yeah, I agree, and I'm also probably not going to get that treasure anytime soon.

Butch:

I have met three, and the icon on the map says "Daughters of Lerion," which is kind of a tip off. 

You skipped a dot!  The three I met were all in the same territory there.  

I may be wrong and there may be seven more in Wessex or some shit, but still. 

Feminina:

Ha! Yeah, that's a bit of a giveaway. I guess I missed that on the icon. Sometimes I don't zoom in close enough to read them.

I'm so ashamed I missed a dot. Siiiigh. Well, as soon as I feel up to fighting those incredibly deadly women, I'll wander back, and surely stumble across the third.

Butch:

Yes.  As soon as you feel like fighting them.  You'll likely get to that after you kill all the legendary animals. 

As will I. 

Feminina:

Yup. It's on the list. Right after I win all the drinking contests.

Butch:

You probably have to be wearing every single tattoo to even have a chance. 

Feminina:

Ha!

This is going to be a piece of cake for us. As soon as we can fit it into our busy schedule.

Butch:

The last one I found was by a synchro point called "ruined tower."  I bring this up, not to spoil, but because that amused me. 

How many ruined towers have we climbed?  They've all had cool names like "Brittania's watch" or "Tamalook lookout" (OK, I made that up).  This one?  Just...."Ruined Tower."  It's like the devs put a place marker there so they could come back and name it and just forgot. 

Poor Kevin.  

Boss: Kevin!  Go guard Ruined Tower!

Kevin: Which one? 

Boss: Ruined Tower!

Kevin: Yes, boss, but you have to tell me which one!

Boss: RUINED TOWER!

Kevin: I worry about you, boss. 

Also, I bet the game is in full troll.  Make us kill the three impossible baddies, and the loot's just a carbon ingot. 

Feminina:

Hahahaha! The game would do that. Just to mess with us.

Butch:

I almost want to do it now, just to find out.  

Almost. 

Feminina:

Almost.

First I have to wrap up these drinking contests, though.

Butch:

Yup.  And...well...everything else. 


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