Wednesday, 29 December 2021

VB Daily | December 29 - More data will live on the edge in 2022 📊🧗

Daily Roundup
Presented by   
The Lead
[1] Data will continue to move to the edge in 2022
[2] D-Wave opens up to gate-model quantum computing 
The Follow
[1] How can software be faster, cheaper, and more resilient? For many developers, the answer in 2021 was to move the computation out of a few big datacenters and into many smaller racks closer to users on the metaphorical edge of the internet. 2022 promises more of the same.
The move is driven by physics and economics. Even when data travels at the speed of light, the time it takes to send packets halfway around the world to one central location is noticeable by users whose minds start to wander in just a few milliseconds.
However, edge computing will continue to be limited by countervailing forces that may, in some cases, be stronger. Datacenter operators are able to negotiate lower prices for electricity and that typically means right next to the point of generation like a few miles from some large hydroelectric dams. Keeping data in multiple locations synchronized can be a challenge, and some algorithms like those used in machine learning also depend heavily on working with large, central collections.
Despite these challenges, many architects continue to embrace the opportunity, thanks to the efforts of cloud companies to simplify the process.
The ultimate edge location, though, will continue to be in the phones and laptops. Web app developers continue to leverage the power of browser-based storage while exploring more efficient ways to distribute software. >> Read more.
[2] Recent advances in quantum computing show progress, but not enough to live up to years of hyperbole. An emerging view suggests the much-publicized quest for more quantum qubits and quantum supremacy may be overshadowed by a more sensible quest to make practical use of the qubits we have now.
The latter view holds particularly true at D-Wave Systems Inc., the Vancouver, B.C., Canada-based quantum computing pioneer that recently disclosed its roadmap for work on logic gate-model quantum computing systems.
However, D-Wave's annealing qubits don't have the general quantum qualities that competitive quantum gate-model systems have, and the degree of processing speed-up they provide has been questioned. D-Wave's qubit counts have been faulted by critics for specializing in a purpose-built approach aimed at a certain class of optimization problems.
Still, the company has a leg-up with its experience compared to most competitors, having fabricated and programmed superconducting parts since at least 2011.
The gate-model quantum computing crew's benchmarks have come under attack, too, and its battles with scaling and quantum error (or "noise") correction have spawned the term "noisy intermediate-scale quantum" (or NISQ) to describe the present era, where users have to begin to do what they can with whatever working qubits they have.
While it will continue to work on its annealing-specific quantum variety, D-Wave has joined a gate-model quantum competition where there appears to be plenty of room for growth. >> Read more.
[3] My first experience in a virtual world was in 1991 as a PhD student working in a virtual reality lab at NASA. I was using a variety of early VR systems to model interocular distance  (i.e., the distance between your eyes) and optimize depth perception in software. Despite being a true believer in the potential of virtual reality, I found the experience somewhat miserable.
Even when I used early 3D glasses (i.e., shuttering glasses for viewing 3D on flat monitors), the sense of confinement didn't go away. I still had to keep my gaze forward, as if wearing blinders to the real world. There was nothing I wanted more than to take the blinders off and allow the power of virtual reality to be splattered across my real physical surroundings.
Cut to 30 years later, and the phrase "metaverse" has suddenly become all the rage. At the same time, the hardware for virtual reality is significantly cheaper, smaller, lighter, and has much higher fidelity. And yet, the same problems I experienced three decades ago still exist. Like it or not, wearing a scuba mask is not pleasant for most people, making you feel cut off from your surroundings in a way that's just not natural.
This is why the metaverse, when broadly adopted, will be an augmented reality environment accessed using see-through lenses. This will hold true even though full virtual reality hardware will offer significantly higher fidelity. The fact is, visual fidelity is not the factor that will govern broad adoption. Instead, adoption will be driven by which technology offers the most natural experience to our perceptual system. >> Read more.
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The Buzz
Tech Won't Save Us
"Modern AI is fundamentally dependent on corporate resources and business practices, and our increasing reliance on such AI cedes inordinate power over our lives and institutions to a handful of tech firms." — @mer__edith https://t.co/UL12wYK0wy
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On This Day
On this day in tech history, 82 years ago, December 29, 1939, William Shockley, an American physicist, and inventor, made a historic entry in his notebook that, in time, would prove to change technology forever.
Shockley noted that it should be possible to replace vacuum tubes with semiconductors. 
Later in his career at AT&T Bell Laboratories. Shockley successfully tested the point-contact transistor. Additionally, he was behind much of the theory behind transistor action and soon postulated the junction transistor. After Shockley's successful discovery, it took nearly a decade before transistors replaced vacuum tubes in computer design as manufacturers learned to make them reliable and for new engineers to learn how to use the technology.
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