Feminina O'Ladybrain posted: " Minor spoilers for a cauldron in Horizon: Forbidden West For some reason, I hated myself last night. Pure masochism. Started off strong. I was near the "eclipse coordinates" place, so I did that. Did you do that? If you didn't, I can say, "
Minor spoilers for a cauldron in Horizon: Forbidden West
Butch:
For some reason, I hated myself last night. Pure masochism.
Started off strong. I was near the "eclipse coordinates" place, so I did that. Did you do that? If you didn't, I can say, without any real bean spilling, there is a rather pesky fight at the end of it. This rather pesky fight took some time, and would've taken even longer with load screens.
By the end of it, I was tired and annoyed, but I still had maybe half an hour of time to play, and I wasn't going to waste that, now was I?
Hit the map, said "What's nearby?" and the answer was "a cauldron."
"How bad could it be?" thought I.
You see where this is going. This is going down the road of pure masochism.
Halfway through, it became clear to me that I did not have it. I was tired, I was annoyed from the long pesky fight, I was getting more annoyed with each passing missed jump. However, I was half through. The game kept telling me "If you feel overpowered, there is an autosave that will reload outside the cauldron" and fuck you game no, I am not doing everything I've done AGAIN.
It became this terrible pain vortex. I'd think "OK, the next room HAS to be the last one," then it wouldn't be, and I'd be annoyed, but then I'd think "Well, I've now completed another room, and I don't want to lose my progress...." and on and on.
It got so bad there was one jump, if you've done MU I'll tell you which, that I failed over and over and over and then, for no real reason, the game loaded and I was on the other side of the jump. Game all "Yeah....just....here ya go, pal." Thanks, game.
Then the widemaws. I really don't like widemaws.
I was so annoyed and tired when I finished, I took the elevator up, there was a scrounger, Aloy all "Hmm...I can override that now," the game obviously wanting me to try out the new trick....I just hacked it to death then strolled to a campfire to save.
I guess the moral is do the cauldrons when you start playing, not when you have a spare half hour.
Feminina:
Yeah, that was the cauldron I did. Jumping can be really finicky and hard in this game, for sure. And the environments can be pretty unforgiving, so if you climb all the way up somewhere and then miss a jump, you have to climb all the way up again. Sometimes many times. Not that this has happened to me on multiple occasions or anything.
And widemaws do suck.
But way to go learning to override burrowers! That will come in handy sometime.
Butch:
Dude, I kept falling in the shock water and dying outright! Forget climbing back up. This was load screen city.
It was that one I think you had to glide to. There was one jump that sure looked like a "glide here" jump that I could not get. The game pitied me.
Feminina:
Ah, the shock water! I was terrified of that stuff, but I only fell in once. Sometimes the game does take pity, though. Sometimes I'm happy to accept its pity, too.
Butch:
I was not going to pass up the pity. I will take a "close enough" every time.
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