Feminina O'Ladybrain posted: " No real spoilers for Control I got nothing. I spent the evening panicking, clearing off bookshelves in the kitchen and listing them on freecycle (want a bookshelf? I won't even mind if you sell it on eBay). Oh, I also spent the evening drinkin" Play First. Talk Later.
I got nothing. I spent the evening panicking, clearing off bookshelves in the kitchen and listing them on freecycle (want a bookshelf? I won't even mind if you sell it on eBay). Oh, I also spent the evening drinking gin. That happened.
But no games were played.
Sigh.
Maybe tonight, if I get the junk drawers emptied and the silverware packed. What a lovely holiday weekend this will be!
Feminina:
I got something. I got through that maze I couldn't get through before, in Research!
Tip: if you get to the 'ashtray maze' before a quest specifically highlights it for you, just leave. You can do nothing there until...later.
I mean, maybe look at it first, and then leave. It's kind of interesting. But not as interesting as the roughly 45 minutes I must have spend wandering around fruitlessly trying to throw things through walls, shoot holes in things, etc.
Good luck packing the silverware. Nothing but finger foods for a month!
Butch:
Ashtray maze. Avoid until later. Check to that.
I've been studiously avoiding the magpie. Usually, as you know, I love the magpie, but that's in a game where the map tends to make sense. Last thing I need is more spaghetti on the map and having to fast travel a billion times because I forget if something is "tunnel entrance, central tunnel, tunnel exit, other tunnel, other tunnel's cousin, green tunnel, other green tunnel" etc.
There is a lot of that.
Oh, we have two sets of silverware.
Why? I don't know. Something about a reason or something.
Another chunk of today was me throwing shit out and Mrs. McP picking it out of the trash and me saying "Why? You literally have NEVER used that and it is all but certain you never will," and Mrs. McP saying "I might!"
There's been a lot of that.
Feminina:
Next time, instead of throwing it in the trash, sell it on eBay.
I do understand all too well the allure of things I might use someday, even though I never have.
I wandered into that maze quite a while ago, thinking it might go somewhere I wanted to be. Oh, I know--it was because I didn't realize you could shoot at sections of the red glowy stuff to clear the blockage of that one doorway! So, not realizing that, I was looking at every other possible place to go in case that might be the way forward.
You know how it is. Those times when you just suck at games.
Butch:
Ah, that time! I remember that. Good times.
I think my next thing is the plot dump you stared at wide eyed and confused. Would that be talking to Dylan?
Feminina:
Yes. Yes indeed it would.
Enjoy the bananas!
Butch:
Figured. That's why I didn't do it the other day.
Sometimes you know you're not ready for a boss fight, sometimes you know you're not ready for bananas.
Feminina:
Yeah. It's also a decent time commitment, so you want to be ready for that.
Butch:
Is it just a long chat? Or is there annoyingness?
Feminina:
Just a long, weird chat.
Long.
And weird.
You're gonna love it.
Butch:
Whoa.
Usually, when you say "Set aside time," it's usually for a boss with a million hit points.
A chat?
This gotta be some chat.
I both cannot wait and am filled with trepidation.
Feminina:
Oh, you love bananas. Especially in comparison to packing silverware and secretly throwing away things Mrs. McP might use.
Butch:
True. Very true.
Plus, I could use a playing session that takes a break from making me throw things at Kevin. There's been quite a bit of that.
Feminina:
Yes, that's great fun and I'm pretty good at it (I built up to the 'throw multiple objects at once" skill, which is satisfying), but one does like a change of pace now and then.
Enter the long, weird chat with brother!
Butch:
Wait, throw multiple objects at once?
Where's that? Where can I get it?
Feminina:
It's down near the bottom of that skill path. After "throw things harder," "throw things EXTRA hard," etc. Gotta spend ability points on it. Kind of worth it, though. I did max out 'health' first. I tend to feel I can never have too much health.
Butch:
Dude, I want that.
I just put some points into levitation. Probably a waste as levitation lasts pretty long already. Oh well.
Skipping the whole melee tree. Fuck that noise.
Feminina:
Yeah, I think I added one level of that early on when I wasn't sure what kind of combat it was going to be and being able to energy-punch someone seemed possibly useful. I quickly decided it's much more about staying far away from everyone. I mean, with something like those explosive guys, you wouldn't want to hit them even if they did get close.
No thank you. I mean, I do sometimes use it if someone manages to sneak up behind me, mostly just to knock them back a bit so I can run away and throw something.
Butch:
Yup. That "AIEE!" WHACK! RUN!
We've all been there.
Feminina:
I do kind of like the little twist that the 'health elements' or whatever add to the thing. Sometimes it makes sense to go lunging right into the middle of things if there's a lot of health to be gained. Of course, better if you can kill a bunch of people in one spot and then run off and get the rest to follow you so you can double back and get the health without running straight to the center of the battle, but you don't always have a good option. Anyway, it's an interesting touch.
Butch:
Yup. I, too, have done the "Don't mind me....just punching you for the health" trick.
Oh, I love me a good pile of blue dots to run back to. Love it.
Feminina:
"I'm dying I'm dying I'm dying--whee, I feel great!"
Butch:
I've had that feeling before, but from what....can't remember...OH! RIGHT!
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