Feminina O'Ladybrain posted: " Spoilers for story points in Plague Tale: Requiem Played a bunch. Saved Arnaud. Spent forever saving Arnaud because I couldn't figure that that those dudes had their armor buckles in FRONT, and I kept trying to burn them and it didn't work. Lot" Play First. Talk Later.
Played a bunch. Saved Arnaud. Spent forever saving Arnaud because I couldn't figure that that those dudes had their armor buckles in FRONT, and I kept trying to burn them and it didn't work. Lots of running in circles and Arnaud thinking "It is SO embarrassing that these lunkheads are saving me."
There also might have been a bit where I tried EVERY FUCKING DOOR to get out of a Kevin place only to google what I thought was a game breaking glitch only to find that no, it was one of those "go under the rubble" deals. Hate those. But, in my defense, I did have an actual game crash earlier, so I was twitchy.
However, I have a question. It regards this dialog:
Hugo: It will eat the sun.
Lucas: Ah, it is the nebula. That which will eat the sun.
Amicia: Yes...the nebula.
Me: Ah...the nebula. Wait, the fuck is the nebula? Why is everyone acting like I should know what this is? Who's eating what now? What did I miss?
Did I miss something? Or was that the game trying to sneak a banana by me when I wasn't looking?
Feminina:
I think this is how they introduce something that we've never heard of before, and which is not further explained at this moment. From the context, I interpreted it as sort of "rat critical mass" but they really don't tell us much. (I suppose this could be explained by saying Lucas doesn't actually KNOW much, but why does he know that word in this context at all?)
My best advice is, don't worry about it too much because there isn't much to go on and thinking too hard about it will just distract you from the joy of rats.
And yes!--it also took me a long time to save Arnaud, because it took forever to figure out how to knock off the armor.
We're so bad at games sometimes.
Nevertheless, we got Arnaud! I was kind of glad to see him again. He was good for Hugo in a way (despite wanting to use him to take down the Count, who it turned out did kind of deserve it), and was in the end no worse than most of the other people we've run into.
Butch:
Wait that shit doesn't come up again at all?
I guess in a stealth game you expect stealth bananas.
We do suck at games.
It was awful nice of Kevin to keep Arnaud's stuff right there. Handy.
I got Baldur's Gate! Yay! I'm at the dentist. Boo.
Feminina:
Well, it comes up in that you will later see something related to a critical mass of rats and be able to think "this must be that nebula thing Lucas mentioned," but it doesn't come up in the sense that naming that critical mass 'nebula' really adds anything of significance to your understanding of the situation.
At least if you're me.
I think it's kind of like if they'd named the pillars of white rats the bishop set on you "Rat Fountains" or something. Like, OK, great, we've named a phenomenon. This is helpful for the write-up in the scientific journals. But at the moment what it really MEANS is, I have to figure out how to dodge pillars of white rats.
Only in this case, not pillars of white rats, but a different phenomenon which you will encounter later. It's just a name, and the name doesn't especially help you deal with the thing.
And it was EXTREMELY kind of them to leave all Arnaud's gear right there while they executed him.
Butch:
Great. Critical rat mass. At least they have nice names for them.
I kinda like "rat fountain." Adds a sense of grace to the whole thing.
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